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Source filmmaker how to add models
Source filmmaker how to add models







source filmmaker how to add models
  1. Source filmmaker how to add models for free#
  2. Source filmmaker how to add models install#
  3. Source filmmaker how to add models download#

Click on model "tommy_vercetti" and open it. You will see ‘player’ folder, click on it. If you click on ‘MDL Files’ or 'All', you will see a bunch of random objects that you can use, animate and decorate with. Select ‘create animation set for new model’.

source filmmaker how to add models

You can also right click blank area below '+' to enter that same menu. Once it’s loaded, take a look at the icon, which opens “animation set” menu If you want to run some tests with the model or with something else(beside maps), stage.bsp may be quite useful. Write ’stage’ in filter box and hit open. For now let’s just use “stage.bsp” for testing.

source filmmaker how to add models

Unfortunately, I don’t have any VC, LC or other GTA location maps, but I believe it’s possible to export them somehow. To fix “ NO MAP LOADED!” simply right click black screen and select ‘Load Map’. Name your project however you like, set framerate to 30 or leave it at 24(sometimes 24 looks even better if you're using motion blur) and click ‘create’ This window will pop up:Ĭommon things like name, directory, framerate, etc. Do the same thing with usermod’s “models” and Tommy’s “models” folder and that’s it Just to make sure, open Steam and SFM. Go to usermod’s materials>models and place “player” folder from Tommy’s materials>models. There you will see two folders: “materials” and “models”. If you already downloaded Tommy model, extract and open “Tommy” folder. Here we will store our models, maps and other stuff. Let’s say you've downloaded SFM ( Important thing: you should get TF2 as well, so SFM can run properly).įind your Steam folder and go to \steamapps\common\SourceFilmmaker\game\usermod

Source filmmaker how to add models download#

Then download models from workshop, go to workshop folder(in GM folder) and you will see them there.

Source filmmaker how to add models install#

NOTE: you can use GM models too, but you have to purchase and install GM first. We already have Tommy model from GMod (made by Voikanaa) with biped rig inside, so all you have to do is download it from here: There will be a similar process, so it’s easier to focus on Tommy for now. Now of course, there is people who don’t use Tommy as their player model, but I’ll have to explain about it later. NOTE: Again, I’m not a pro, I can make mistakes, sorry MATERIALS folder is for 3D model’s texture files MODELS folder is for 3D files of the model Making a video isn’t available for me right now and reading isn’t always helps the way it should, so please, check them out.īefore we start, keep in mind these little things: Of course, I could do it all myself, but those people know better and talk better. That way, if you’ll be starting out in SFM, it won’t be a big problem for you For other things like cameras, overlays, effects, slow motion, etc check “More complex covering of tools and other things” below. At some point it was a problem for me, so I thought I should share with you. In this tutorial I’ll be talking mostly about models. I don’t know if it will help somebody or not, but I will try. I’m no expert with it, but I can guide you through the basics and especially models.

Source filmmaker how to add models for free#

You can download it on Steam for free (click on image above). There’s a program that can help you make more interesting-looking intros, outros and other stuff - Source Filmmaker.









Source filmmaker how to add models